{"id":187,"date":"2013-04-05T20:30:01","date_gmt":"2013-04-05T12:30:01","guid":{"rendered":"http:\/\/www.cgdev.net\/blog\/?p=187"},"modified":"2024-05-02T12:14:31","modified_gmt":"2024-05-02T04:14:31","slug":"3ds-max-hierarchy-%e7%9a%84%e5%8f%98%e5%8c%96","status":"publish","type":"post","link":"https:\/\/www.cgdev.net\/blog\/187.html","title":{"rendered":"3ds Max \u7684\u53d8\u5316"},"content":{"rendered":"<h3>Hierarchy \u7684\u53d8\u5316<\/h3>\n<p>\u5728\u65e9\u671f\u7684\u7248\u672c 3ds Max 7 \u4f7f\u7528\u7684CAT 2.x\u7248\u672c\u4e2d\u662f\u628a\u8fd9\u4e24\u4e2a\u64cd\u4f5c\u5206\u6210\u4e00\u7ec4<br \/>\n[ Manipulation Locks ]<br \/>\nStretchy Bone<br \/>\nEffect Hierarchy<\/p>\n<p>\u800c\u5728\u9ad8\u7248\u672c\u6bd4\u59823ds Max 2013 \u4e2d\u662f\u5c06 Manipulation Causes Stretching \u5206\u914d\u5230 Setup Mode \u548c Animation Mode \u4e2d\u4ee5\u5355\u72ec\u8bbe\u7f6e\u5404Mode\u4e0b\u662f\u5426\u5f00\u542f\u62c9\u4f38\u6548\u679c. \u5176\u5b83\u7684Locks\u90fd\u57fa\u672c\u76f8\u540c:<\/p>\n<p>Lock Local Position \u662f\u9501\u5b9a\u9aa8\u9abc\u4e0d\u53d7\u79fb\u52a8\u64cd\u4f5c\u5f71\u54cd<br \/>\nWhen on, the position of this bone is locked.\u00a0 If you try to move it,\u00a0 it will not move, but try to move its neighbors if Manipulation Affects Neighbors In Hierarchy is on.<\/p>\n<p>Lock Local Rotation \u662f\u9501\u5b9a\u9aa8\u9abc\u4e0d\u53d7\u65cb\u8f6c\u64cd\u4f5c\u5f71\u54cd<br \/>\nWhen on, the rotation of this bone is locked. If you try to rotate it, it will not rotate.<\/p>\n<p>Lock Local Scale\u00a0\u00a0\u00a0 \u662f\u9501\u5b9a\u9aa8\u9abc\u4e0d\u53d7\u7f29\u653e\u64cd\u4f5c\u5f71\u54cd<br \/>\nWhen on, the size of this bone is locked. If you try to scale it, it will not resize.<\/p>\n<p>Manipulation Causes Stretching \u662f\u5141\u8bb8\u8be5\u9aa8\u9abc\u88ab\u62c9\u4f38, \u5982\u679c\u5173\u95ed\u6b64\u9009\u9879, \u90a3\u4e48\u79fb\u52a8\u6b64\u9aa8\u9abc\u5c31\u4f1a\u79fb\u52a8\u5176\u5b50\u9aa8\u9abc.<br \/>\nWhen on, moving this bone causes it to stretch. When off, moving the bone moves its children.<\/p>\n<h3>Animation Controller \u7684\u53d8\u5316<\/h3>\n<p>3ds Max 5 \u4e4b\u540e\u9ed8\u8ba4\u7684 Rotation Controller \u662f Euler XYZ, \u800c\u4e4b\u524d\u7684\u7248\u672c\u662f TCB<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hierarchy \u7684\u53d8\u5316 \u5728\u65e9\u671f\u7684\u7248\u672c 3ds Max 7 \u4f7f\u7528\u7684CAT 2.x\u7248\u672c\u4e2d\u662f\u628a\u8fd9\u4e24\u4e2a\u64cd\u4f5c\u5206\u6210\u4e00\u7ec4 [ Manipulation Locks ] Stretchy Bone Effect Hierarchy \u800c\u5728\u9ad8\u7248\u672c\u6bd4\u59823ds Max 2013 \u4e2d\u662f\u5c06 Manipulation Causes Stretching \u5206\u914d\u5230 Setup Mode \u548c Animation Mode \u4e2d\u4ee5\u5355\u72ec\u8bbe\u7f6e\u5404Mode\u4e0b\u662f\u5426\u5f00\u542f\u62c9\u4f38\u6548\u679c. \u5176\u5b83\u7684Locks\u90fd\u57fa\u672c\u76f8\u540c: Lock Local Position \u662f\u9501\u5b9a\u9aa8\u9abc\u4e0d\u53d7\u79fb\u52a8\u64cd\u4f5c\u5f71\u54cd When on, the position of this bone is locked.\u00a0 If you try to move it,\u00a0 it will not move, but [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[14],"tags":[],"class_list":["post-187","post","type-post","status-publish","format-standard","hentry","category-max"],"_links":{"self":[{"href":"https:\/\/www.cgdev.net\/blog\/wp-json\/wp\/v2\/posts\/187","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.cgdev.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.cgdev.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.cgdev.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.cgdev.net\/blog\/wp-json\/wp\/v2\/comments?post=187"}],"version-history":[{"count":0,"href":"https:\/\/www.cgdev.net\/blog\/wp-json\/wp\/v2\/posts\/187\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.cgdev.net\/blog\/wp-json\/wp\/v2\/media?parent=187"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.cgdev.net\/blog\/wp-json\/wp\/v2\/categories?post=187"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.cgdev.net\/blog\/wp-json\/wp\/v2\/tags?post=187"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}