JDE is designed to provide a high-quality and reliable converter for exporting 3ds Max geometry and animations into the Json 3D Format, a concise and general-purpose runtime format which can be easily integrated into any D3D and OpenGL / WebGL game engines. It has support for standard and multi-subobject materials, multitextures, procedural textures, skin and physique modifiers, standard bones, biped and CAT animations, uv transform and much more.
If you find these free tools helpful, please consider making a donation to support future development.
Allows you to load json models in three.js, a WebGL framework for building 3d games with HTML5.
See the tutorial: Import Json 3D Models and Animations in WebGL with Three.js
|Json 3D Loader for Threejs||jdloader_threejs.zip|
None-Skinning Animation, more textures and many shape objects: Lines, Circle, Ellipse, NGon, Star, etc.